Description
Course Description
Welcome to your intro course to Virtual Reality development. This course builds a foundation that allows you to take our Development certification course with confidence. It will cover the most basic topics first so that someone with no tech experience can start on the path to become a VR developer.
This course includes a guide to current computing hardware and Virtual Reality headsets as well as an intro to some basic Computer Science concepts and the programming language C#.
In this course you also have the opportunity to use and experiment with all of the different high-end VR and AR hardware so that you can begin to form ideas for developing your own project.
There is also an introduction to the two most popular physics engines: Unity and Unreal Engine. And we go over a variety of different software, explaining what is necessary for a complete VR development cycle from the beginning of an app all the way to successful submission.
Course Curriculum
1. An Overview of High-End Virtual Reality HMDs.
2. An Overview of Augmented Reality Headsets.
3. An Introduction to 360 Cameras.
4. Basic Computer Science Concepts.
5. Basic Computer Logic.
6. Basic Vector Math.
7. An Introduction to C#.
8. An Introduction to Unity.
9. An Introduction to Version Control using SourceTree.
10. An Overview of Software Required for a Full VR Development Production Cycle.
Pre-Requisites
This is a 1-day intensive course with no pre-requisites.
CGA VIRTUAL REALITY DEVELOPMENT 101
Location: SURF Incubator / Chronos Hololab in the Wells Fargo Building
Address: 999 Third Avenue, Suite 701 – Seattle, WA 98104 USA
Contact us to inquire about dates for this course
CGA VIRTUAL REALITY DEVELOPMENT 101
Location: Pyramind Audio
Address: 880 Folsom Street – San Francisco , CA 95107 USA
Lab Time: Open Monday Through Friday – 10am to 9pm with exceptions
Contact us to inquire about dates for this course
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