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CGA Unity Foundations

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CGA Unity Foundations

40 hours + Lab Time



COURSE DESCRIPTION

Unity is a game engine used to develop games for PC, mobile devices, websites, and Virtual Reality.

With Unity you can create any 2D or 3D game, and for a variety of platforms. Unity is required for developing for Microsoft HoloLens.

This course focuses on teaching Unity to people who have no experience with Unity or game engines. You will walk away with the foundation to work with Unity as a designer.

The course will use the Oculus Rift, and prepare you for Microsoft Hololens development.

COURSE CURRICULUM

  • 1. Exploring Unity and object manipulation.
  • 2. Physics, collisions, rigid bodies, and force.
  • 3. Interaction using the HTC Vive. Particles and audio.
  • 4. Game logic & in-game UI.
  • 5. Spatial sound, random spawning & basic dynamic interaction.
  • 6. Advanced dynamic interaction & terrain/world building.
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San Francisco - Course Details

DATES:

First Weekend

Friday, February 22 - 6pm to 10pm workshop
Saturday, February 23 - 10am to 6pm
Sunday, February 24 - 10am to 6pm


Second Weekend

Saturday, March 2 - 10am to 6pm
Sunday, March 3 - 10am to 6pm

LOCATION: PYRAMIND

ADDRESS: 880 Folsom Street - San Francisco, CA 94107

LAB TIME: Please contact us for details.

Seattle - Course Dates & Details

LOCATION: SURF Incubator/Chronos HoloLab in the Wells Fargo Building

ADDRESS: 999 Third Avenue, Suite 700- Seattle, WA 98104

LAB TIME: OPEN MONDAY THROUGH FRIDAYS - 9AM TO 9PM WITH EXCEPTIONS


7-WEEK CGA UNITY FOUNDATIONS COURSE

Tuesdays & Thursdays - 6pm to 9pm

Week 1

Tuesday, February 12
Thursday, February 14

Week 2

Tuesday, February 19
Thursday, February 21

Week 3

Tuesday, February 26
Thursday, February 28

Week 4

Tuesday, March 5
Thursday, March 7

Week 5

Tuesday, March 12
Thursday, March 14

Week 6

Tuesday, March 19
Thursday, March 21

Week 7

Tuesday, March 26
Thursday, March 28